Red Dwarf

If the waters of the Maize are the Sea Elves’ domain, then it goes without saying that the vast caverns that make up Subzea are the domain of the Red Dwarves. So called due to both their (comparatively) diminutive stature, and the red-hot power that radiates from within them, having evolved to live deep below the Maize, and even within its molten core.

Red Dwarf Traits

Size
Red Dwarves are Medium creatures.

Score Increase
Your Vim score increases by 1.

Speed
You can walk at 30 FPR.

Ember’s Glow
You are by default giving off a bright glow, like the fresh remains of a campfire, and while this can be darkened by holding your breath, you’ll likely spend most of your time radiating this soft light and heat.

Molten Core
You’ve lived your life in fire and heat, so much so that it’s an inherent part of you. You are immune to fire damage, and may add 1d3 fire damage to all your attacks. This damage increases to 2d3 at 5th level, and 4d3 at 10th level.

Languages
You can speak, read, and write Dwarven and Common.

Return to Races.